[settings]
my_peds3Count = 2
my_peds3[0]Model = u_m_y_baygor
my_peds3[0]Model2 = 0x5244247D
my_peds3[0]Positionx = 3529.979
my_peds3[0]Positiony = 3736.743
my_peds3[0]Positionz = 36.72926
my_peds3[0]Heading = 72.04327
my_peds3[0]Task = 20
my_peds3[0]Weapon = Unarmed
my_peds3[0]Group = 2
my_peds3[0]SeatPosition = 0
my_peds3[0]my_peds_variation = Default
my_peds3[0]my_peds_Accuracy = 60
my_peds3[0]my_peds_Health = 100
my_peds3[0]my_peds_Armour = 0
my_peds3[0]my_peds_Invincible = False
my_peds3[0]my_peds_DrivingSpeed = 60
my_peds3[0]my_peds_DrivingStyle = Normal
my_peds3[0]my_peds_CombatEngaugeRange = 30
my_peds3[0]my_peds_CanLeaveGuardRange = False
my_peds3[0]my_peds_GuardRange = 30
my_peds3[0]my_peds_VecFallowDist = 5
my_peds3[0]my_peds_seeingRange = 30
my_peds3[0]my_peds_hearingRange = 5
my_peds3[0]my_peds_group_numb = 0
my_peds3[0]my_peds_Combat_Ability = 10
my_peds3[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds3[0]my_peds_can_exit_vehicle = False
my_peds3[0]my_peds_waypoint = 7
my_peds3[0]COMPONENT_FACE_DRAWABLE = 0
my_peds3[0]COMPONENT_FACE_TEXTURE = 0
my_peds3[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[0]COMPONENT_HEAD_TEXTURE = 0
my_peds3[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[0]COMPONENT_HAIR_TEXTURE = 0
my_peds3[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[0]COMPONENT_TORSO_TEXTURE = 0
my_peds3[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[0]COMPONENT_LEGS_TEXTURE = 0
my_peds3[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[0]COMPONENT_HANDS_TEXTURE = 0
my_peds3[0]COMPONENT_FEET_DRAWABLE = 0
my_peds3[0]COMPONENT_FEET_TEXTURE = 0
my_peds3[0]COMPONENT_EYES_DRAWABLE = 0
my_peds3[0]COMPONENT_EYES_TEXTURE = 0
my_peds3[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[0]COMPONENT_TASKS_TEXTURE = 0
my_peds3[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[0]PROP_HATS_INDEX = -1
my_peds3[0]PROP_HATS_TEXTURE = -1
my_peds3[0]PROP_GLASSES_INDEX = -1
my_peds3[0]PROP_GLASSES_TEXTURE = -1
my_peds3[0]PROP_EARS_INDEX = -1
my_peds3[0]PROP_EARS_TEXTURE = -1
my_peds3[1]Model = u_m_o_finguru_01
my_peds3[1]Model2 = 0x46E39E63
my_peds3[1]Positionx = 3526.281
my_peds3[1]Positiony = 3736.171
my_peds3[1]Positionz = 36.68318
my_peds3[1]Heading = 128.9995
my_peds3[1]Task = 13
my_peds3[1]Weapon = Pistol
my_peds3[1]Group = 2
my_peds3[1]SeatPosition = 0
my_peds3[1]my_peds_variation = Default
my_peds3[1]my_peds_Accuracy = 60
my_peds3[1]my_peds_Health = 100
my_peds3[1]my_peds_Armour = 0
my_peds3[1]my_peds_Invincible = False
my_peds3[1]my_peds_DrivingSpeed = 60
my_peds3[1]my_peds_DrivingStyle = Normal
my_peds3[1]my_peds_CombatEngaugeRange = 10
my_peds3[1]my_peds_CanLeaveGuardRange = False
my_peds3[1]my_peds_GuardRange = 10
my_peds3[1]my_peds_VecFallowDist = 5
my_peds3[1]my_peds_seeingRange = 6
my_peds3[1]my_peds_hearingRange = 5
my_peds3[1]my_peds_group_numb = 0
my_peds3[1]my_peds_Combat_Ability = 20
my_peds3[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds3[1]my_peds_can_exit_vehicle = False
my_peds3[1]my_peds_waypoint = 0
my_peds3[1]COMPONENT_FACE_DRAWABLE = 0
my_peds3[1]COMPONENT_FACE_TEXTURE = 0
my_peds3[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[1]COMPONENT_HEAD_TEXTURE = 0
my_peds3[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[1]COMPONENT_HAIR_TEXTURE = 0
my_peds3[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[1]COMPONENT_TORSO_TEXTURE = 0
my_peds3[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[1]COMPONENT_LEGS_TEXTURE = 0
my_peds3[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[1]COMPONENT_HANDS_TEXTURE = 0
my_peds3[1]COMPONENT_FEET_DRAWABLE = 0
my_peds3[1]COMPONENT_FEET_TEXTURE = 0
my_peds3[1]COMPONENT_EYES_DRAWABLE = 0
my_peds3[1]COMPONENT_EYES_TEXTURE = 0
my_peds3[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[1]COMPONENT_TASKS_TEXTURE = 0
my_peds3[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[1]PROP_HATS_INDEX = -1
my_peds3[1]PROP_HATS_TEXTURE = -1
my_peds3[1]PROP_GLASSES_INDEX = -1
my_peds3[1]PROP_GLASSES_TEXTURE = -1
my_peds3[1]PROP_EARS_INDEX = -1
my_peds3[1]PROP_EARS_TEXTURE = -1
